Launch of the Virtual Reality Zone
First of its kind Virtual Reality zone launched at the Guwahati Planetarium, Guwahati, Assam, India
Interaction Design Workshop
A workshop was conducted on the fundamentals of interaction design @ MIT Institute of Design
Keyur Sorathia at IndiaHCI 2019
Keyur Sorathia presenting EILab's various work on VR and input methods at IndiaHCI 2019
Pranjal Borah presenting his paper at India HCI 2019
Pranjal presenting results of a user study conducted with blind users to learn drawing and reading diagrams.
Speaker at "Best of CHI 2019"
A workshop organized by ACM SIGCHI to promote and share CHI's best papers & encourage research
Workshop on Design Thinking and Team Building
A 2-day workshop on design thinking and team Building for executives of govt. of Assam
ACM's MobileHCI 2018 Conference
Investigating input methods for object selection on mobile VR
Pragati's Launch
Launch of Pragati VR platform among rural health workers in Assam
Swashtyaa – empowering TB ecosystem
Launch of Swasthyaa Project at Guwahati Press Club
E-budget 2018
A first electronic budget for citizen and legislators of Assam
CII Best Student Project Award (2015)
Ankit Kumar, Akash Harlalka and Jatin Bajaj wins Best Student Project (Interaction Design Category) Award
Gandhian Young Technological Innovation Award (2013)
Himanshu Seth wins GYTI in healthcare category for his TB adherence project, Parichaya
Top 30 innovation in India (2014) by India Innovation Growth Program (IIGP)
Chetna, a project aimed to educate rural mothers awarded Top 30 Innovations in India (2014) by FICCI, DST, IUUSTF and Lockheed Martin
Projects & Publications
Credlow
Digital lending to increase FinTech adoption
Refresh-able braille device
Designing interactions and interfaces
Bendswipe
Deformation-based target zooming
Deformation gestures for camera & video-player
Gesture-function mapping study
Virtual Reality Zone
VR Zone to educate on solar system and planets
VR content creation platform
Content creation platform for VR apps
Activities & Announcements
Our research work on gesture completion strategies for deformation gestures accepted at Interact 2021
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